Extends: Info
Modifiers:
Source code
BotInfo.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- UnrealShare.BotInfo
| Inherited Variables from Engine.Actor |
| Acceleration, AmbientGlow, AmbientSound, AnimFrame, AnimLast, AnimMinRate, AnimRate, AnimSequence, AttachTag, bActorShadows, bAlwaysRelevant, bAlwaysTick, bAnimByOwner, bAnimFinished, bAnimLoop, bAnimNotify, Base, bAssimilated, bBlockActors, bBlockPlayers, bBounce, bCanTeleport, bCarriedItem, bClientAnim, bClientDemoNetFunc, bClientDemoRecording, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCorona, bDeleteMe, bDemoRecording, bDifficulty0, bDifficulty1, bDifficulty2, bDifficulty3, bDirectional, bDynamicLight, bEdLocked, bEdShouldSnap, bEdSnap, bFilterByVolume, bFixedRotationDir, bForcePhysicsUpdate, bForceStasis, bGameRelevant, bHidden, bHiddenEd, bHighDetail, bHighlighted, bHurtEntry, bInterpolating, bIsItemGoal, bIsKillGoal, bIsMover, bIsPawn, bIsSecretGoal, bJustTeleported, bLensFlare, bLightChanged, bMemorized, bMeshCurvy, bMeshEnviroMap, bMovable, bNet, bNetFeel, bNetHear, bNetInitial, bNetOptional, bNetOwner, bNetRelevant, bNetSee, bNetSpecial, bNetTemporary, bNoDelete, bNoSmooth, bOnlyOwnerSee, bOwnerNoSee, bParticles, bProjTarget, bRandomFrame, bReplicateInstigator, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bSimFall, bSimulatedPawn, bSinglePlayer, bSpecialLit, bStasis, bStatic, bTempEditor, bTicked, bTimerLoop, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, Deleted, DesiredRotation, DodgeDir, DrawScale, DrawType, Event, ExtraTag, Fatness, Group, HitActor, InitialState, Instigator, Inventory, LatentActor, LatentByte, LatentFloat, LatentInt, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightingTag, LightPeriod, LightPhase, LightRadius, LightSaturation, LightType, Location, LODBias, Mass, Mesh, MiscNumber, MultiSkins[8], NetPriority, NetTag, NetUpdateFrequency, OddsOfAppearing, OldAnimRate, OldLocation, OtherTag, Owner, PendingTouch, PhysAlpha, Physics, PhysRate, PrePivot, Region, RemoteRole, RenderInterface, RenderIteratorClass, Role, Rotation, RotationRate, ScaleGlow, SimAnim, SkelAnim, Skin, SoundPitch, SoundRadius, SoundVolume, SpecialTag, Sprite, SpriteProjForward, StandingCount, Style, Tag, Target, Texture, TimerCounter, TimerRate, Touching[4], TransientSoundRadius, TransientSoundVolume, TweenRate, Velocity, VisibilityHeight, VisibilityRadius, VolumeBrightness, VolumeFog, VolumeRadius, XLevel |
| Inherited Enumerations from Engine.Actor |
| EDodgeDir, EDrawType, EInputAction, EInputKey, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundSlot, ETravelType |
| Inherited Functions from Engine.Actor |
| *, +, -, AllActors, AnimEnd, Attach, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BroadcastLocalizedMessage, BroadcastMessage, Bump, ChildActors, ConsoleCommand, DemoPlaySound, Destroy, Destroyed, Detach, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Expired, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishInterpolation, GainedChild, GetAnimGroup, GetCacheEntry, GetHumanName, GetItemName, GetMapName, GetNextInt, GetNextIntDesc, GetNextSkin, GetSoundDuration, GetURLMap, HasAnim, HitWall, HurtRadius, InterpolateEnd, IsAnimating, KillCredit, KilledBy, Landed, LinkSkelAnim, LoopAnim, LostChild, MakeNoise, Move, MoveCacheEntry, MoveSmooth, PlayAnim, PlayerCanSeeMe, PlayOwnedSound, PlaySound, PostBeginPlay, PostNetBeginPlay, PostTeleport, PostTouch, PreBeginPlay, PreTeleport, RadiusActors, RenderOverlays, RenderTexture, SetBase, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDisplayProperties, SetInitialState, SetLocation, SetOwner, SetPhysics, SetRotation, SetTimer, Sleep, Spawn, Spawned, SpecialHandling, TakeDamage, Tick, Timer, Touch, TouchingActors, Trace, TraceActors, TravelPostAccept, TravelPreAccept, Trigger, TweenAnim, UnTouch, UnTrigger, VisibleActors, VisibleCollidingActors, ZoneChange |
var config float Alertness[32];
var string AvailableClasses[32];
AvailableDescriptions[32] Source code
var string AvailableDescriptions[32];
var config bool bAdjustSkill;
var config float BotAccuracy[32];
var config string BotClasses[32];
var config string BotNames[32];
var config float BotSkills[32];
var config string BotSkins[32];
var config int BotTeams[32];
var config bool bRandomOrder;
var config float Camping[32];
var config float CombatStyle[32];
var byte ConfigUsed[32];
var config byte Difficulty;
var config class<
Weapon> FavoriteWeapon[
32];
var string NextBotClass;
var int NumClasses;
function int ChooseBotInfo ()
function String GetAvailableClasses (int n)
function class<
bots> GetBotClass (
int n)
function String GetBotClassName (int n)
function int GetBotIndex (coerce string BotName)
function String GetBotName (int n)
function string GetBotSkin (int num)
function int GetBotTeam (int num)
function Individualize (
bots NewBot,
int n,
int NumBots)
function PostBeginPlay ()
function PreBeginPlay ()
function SetBotClass (String ClassName, int n)
function SetBotName (coerce string NewName, int n)
function SetBotSkin (coerce string NewSkin, int n)
function SetBotTeam (int NewTeam, int n)
defaultproperties
{
Difficulty=1
BotNames(0)="Dante"
BotNames(1)="Ash"
BotNames(2)="Rhiannon"
BotNames(3)="Kurgan"
BotNames(4)="Sonja"
BotNames(5)="Avatar"
BotNames(6)="Dominator"
BotNames(7)="Cholerae"
BotNames(8)="Apocalypse"
BotNames(9)="Bane"
BotNames(10)="Hippolyta"
BotNames(11)="Eradicator"
BotNames(12)="Nikita"
BotNames(13)="Arcturus"
BotNames(14)="Shiva"
BotNames(15)="Vindicator"
BotClasses(0)="UnrealShare.MaleThreeBot"
BotClasses(1)="Unreali.MaleTwoBot"
BotClasses(2)="UnrealShare.FemaleOneBot"
BotClasses(3)="Unreali.MaleOneBot"
BotClasses(4)="Unreali.FemaleTwoBot"
BotClasses(5)="UnrealShare.MaleThreeBot"
BotClasses(6)="Unreali.SkaarjPlayerBot"
BotClasses(7)="UnrealShare.FemaleOneBot"
BotClasses(8)="UnrealShare.MaleThreeBot"
BotClasses(9)="Unreali.MaleTwoBot"
BotClasses(10)="Unreali.FemaleTwoBot"
BotClasses(11)="Unreali.SkaarjPlayerBot"
BotClasses(12)="UnrealShare.FemaleOneBot"
BotClasses(13)="Unreali.MaleOneBot"
BotClasses(14)="Unreali.MaleTwoBot"
BotClasses(15)="Unreali.SkaarjPlayerBot"
BotTeams(0)=1
BotTeams(1)=0
BotTeams(2)=1
BotTeams(3)=0
BotTeams(4)=1
BotTeams(5)=0
BotTeams(6)=1
BotTeams(7)=0
BotTeams(8)=1
BotTeams(9)=0
BotTeams(10)=1
BotTeams(11)=0
BotTeams(12)=1
BotTeams(13)=0
BotTeams(14)=1
BotTeams(15)=0
}
|
Creation time: Wed 26/5/2004 10:46:42.062 - Created with
UnCodeX