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UnrealShare.BloodTrail

Extends: Blood2
Modifiers:
Source code

BloodTrail.


Core.Object
|   
+-- Engine.Actor
    |   
    +-- Engine.Effects
        |   
        +-- UnrealShare.Blood2
            |   
            +-- UnrealShare.BloodTrail

Variables Summary
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function AnimEnd ()
function PostBeginPlay ()
Inherited Functions from UnrealShare.Blood2
AnimEnd, GreenBlood, PreBeginPlay


Functions Detail

AnimEnd Source code

function AnimEnd ()

PostBeginPlay Source code

function PostBeginPlay ()


Defaultproperties
defaultproperties
{
     Physics=PHYS_Trailer
     LifeSpan=5.000000
     AnimSequence=trail
     Mesh=Mesh'UnrealShare.BloodTrl'
     DrawScale=0.200000
     AmbientGlow=0
     bNetTemporary=false
}

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Creation time: Wed 26/5/2004 10:46:41.484 - Created with UnCodeX