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UnrealI.AsbestosSuit

Extends: Suits
Modifiers:
Source code

AsbestosSuit.


Core.Object
|   
+-- Engine.Actor
    |   
    +-- Engine.Inventory
        |   
        +-- Engine.Pickup
            |   
            +-- UnrealShare.Suits
                |   
                +-- UnrealI.AsbestosSuit

Variables Summary
Inherited Variables from Engine.Pickup
bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies

Functions Summary
Inherited Functions from UnrealShare.Suits
PickupFunction
Inherited Functions from Engine.Pickup
Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp


Defaultproperties
defaultproperties
{
     PickupMessage="You picked up the Asbestos Suit"
     ProtectionType1=Burned
     ProtectionType2=Frozen
     Charge=50
     ArmorAbsorption=50
     bIsAnArmor=True
     AbsorptionPriority=6
     PickupSound=UnrealI.SuitSnd
     DrawType=DT_Mesh
     Mesh=UnrealI.Suit
     CollisionRadius=+00030.000000
     CollisionHeight=+00030.000000
}

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Creation time: Wed 26/5/2004 10:46:39.078 - Created with UnCodeX