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Dynamic textures
| Class Summary | |
|---|---|
| FireTexture | FireTexture: A FireEngine fire texture. This is a built-in Unreal class and it shouldn't be modified. |
| FractalTexture | FractalTexture: Base class of FireEngine fractal textures. This is a built-in Unreal class and it shouldn't be modified. |
| IceTexture | WaterTexture: Simple phongish water surface. This is a built-in Unreal class and it shouldn't be modified. |
| WaterTexture | WaterTexture: Base class for fractal water textures. Parent of Wave- and WetTexture. This is a built-in Unreal class and it shouldn't be modified. |
| WaveTexture | WaveTexture: Simple phongish water surface. This is a built-in Unreal class and it shouldn't be modified. |
| WetTexture | WetTexture: Water amplitude used as displacement. This is a built-in Unreal class and it shouldn't be modified. |
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