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Botpack.Brazier

Extends: UT_Decoration
Modifiers:
Source code

brazier.


Core.Object
|   
+-- Engine.Actor
    |   
    +-- Engine.Decoration
        |   
        +-- Botpack.UT_Decoration
            |   
            +-- Botpack.Brazier

Variables Summary
Inherited Variables from Engine.Decoration
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound

Functions Summary
function beginPlay ()
Inherited Functions from Engine.Decoration
BaseChange, Bump, Destroyed, Drop, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange


Functions Detail

beginPlay Source code

function beginPlay ()


Defaultproperties
defaultproperties
{
     bStatic=False
     DrawType=DT_Mesh
     Mesh=LodMesh'Botpack.brazierM'
     DrawScale=0.500000
     bBlockActors=True
     bBlockPlayers=True
     CollisionHeight=+60.0
     CollisionRadius=+12.0
}

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Creation time: Wed 26/5/2004 10:46:42.453 - Created with UnCodeX