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Botpack.BloodSplat

Extends: Scorch
Modifiers:
Source code


Core.Object
|   
+-- Engine.Actor
    |   
    +-- Engine.Decal
        |   
        +-- Botpack.Scorch
            |   
            +-- Botpack.BloodSplat

Variables Summary
textureSplats[10]
Inherited Variables from Botpack.Scorch
bAttached, bImportant, bStartedLife
Inherited Variables from Engine.Decal
LastRenderedTime, MultiDecalLevel, SurfList

Functions Summary
function BeginPlay ()
Inherited Functions from Botpack.Scorch
PostBeginPlay, Timer
Inherited Functions from Engine.Decal
AttachDecal, AttachToSurface, Destroyed, DetachDecal, PostBeginPlay, Update


Variables Detail

Splats[10] Source code

var texture Splats[10];


Functions Detail

BeginPlay Source code

function BeginPlay ()


Defaultproperties
defaultproperties
{
    bImportant=false
    splats(0)=texture'Botpack.BloodSplat1'
    splats(1)=texture'Botpack.BloodSplat2'
    splats(2)=texture'Botpack.BloodSplat3'
    splats(3)=texture'Botpack.BloodSplat4'
    splats(4)=texture'Botpack.BloodSplat5'
    splats(5)=texture'Botpack.BloodSplat6'
    splats(6)=texture'Botpack.BloodSplat7'
    splats(7)=texture'Botpack.BloodSplat8'
    splats(8)=texture'Botpack.BloodSplat9'
    splats(9)=texture'Botpack.BloodSplat10'
    MultiDecalLevel=0
    DrawScale=+0.35
    Texture=texture'Botpack.BloodSplat1'
    RemoteRole=ROLE_None
}

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Creation time: Wed 26/5/2004 10:46:41.390 - Created with UnCodeX