| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decal
|
+-- Botpack.Scorch
|
+-- Botpack.BloodSplat
| Variables Summary | |
|---|---|
| texture | Splats[10] |
| Inherited Variables from Botpack.Scorch |
|---|
| bAttached, bImportant, bStartedLife |
| Inherited Variables from Engine.Decal |
|---|
| LastRenderedTime, MultiDecalLevel, SurfList |
| Functions Summary | ||
|---|---|---|
![]() | BeginPlay () | |
| Inherited Functions from Botpack.Scorch |
|---|
| PostBeginPlay, Timer |
| Inherited Functions from Engine.Decal |
|---|
| AttachDecal, AttachToSurface, Destroyed, DetachDecal, PostBeginPlay, Update |
| Variables Detail |
|---|
| Functions Detail |
|---|
BeginPlay Source code| Defaultproperties |
|---|
defaultproperties { bImportant=false splats(0)=texture'Botpack.BloodSplat1' splats(1)=texture'Botpack.BloodSplat2' splats(2)=texture'Botpack.BloodSplat3' splats(3)=texture'Botpack.BloodSplat4' splats(4)=texture'Botpack.BloodSplat5' splats(5)=texture'Botpack.BloodSplat6' splats(6)=texture'Botpack.BloodSplat7' splats(7)=texture'Botpack.BloodSplat8' splats(8)=texture'Botpack.BloodSplat9' splats(9)=texture'Botpack.BloodSplat10' MultiDecalLevel=0 DrawScale=+0.35 Texture=texture'Botpack.BloodSplat1' RemoteRole=ROLE_None }
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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